Cosmic Wimpout - Drinking Game Rules & How to Play

Cosmic Wimpout is a drinking game in the Dice Games category for 2-8 players that takes about 15-30 min with a medium difficulty level.

Push your luck dice game

Equipment Needed

Setup

Grab five six-sided dice and a flat surface where everyone can roll comfortably. Decide on a common drink for penalties and successes, like sips of beer or shots for the brave. Each player starts with an empty slate, rolling all five dice on their turn to kick off the game. Make sure someone has a quick way to track everyone's drinking penalties and assigned sips,paper works fine.

How to Play Cosmic Wimpout

  1. Set up the game according to basic rules
  2. Players take turns or play simultaneously
  3. Penalties result in drinking
  4. Success means assigning drinks
  5. Continue until winner emerges
  6. Loser faces final penalty
  7. Winner earns bragging rights
  8. Adjust rules as needed for your group

Tips & Strategies

Avoid the dreaded 'Futtless' roll (no scoring dice); it forces you to drink and ends your turn immediately. If you're feeling confident after rolling a scoring combo, you can re-roll non-scoring dice, but remember: greed gets you penalties. Watch for the 'Flaming Sun' (all fives),it's a high-scoring move AND a chance to offload drinks to someone else. If you're on the verge of winning, assigning drinks to your closest competitor can up the stakes and keep the game interesting.

Variations

Make any 'Flaming Sun' roll force every other player to take a drink, doubling its impact in the game.: Players can gamble on their last roll of the turn,if it's a Futtless, they drink double, but if they score, they assign double the drinks.: Split into teams of two; teammates can combine their rolls to reach the final score faster, but penalties are shared.

Frequently Asked Questions

What happens if I roll all five dice and none score?
That's a Futtless roll. Your turn ends immediately, and you have to take a designated drink as a penalty.
What is a 'Flaming Sun' roll?
A Flaming Sun occurs when all five dice show fives. It's a high-scoring roll that also lets you assign drinks to other players.
Can I re-roll scoring dice?
No, only non-scoring dice can be re-rolled during your turn. Once a die scores, it's locked in for that turn.
What is the penalty for losing?
The loser of the game faces a final penalty decided by the group, like finishing their drink or performing a dare.

Players: 2-8 | Duration: 15-30 min | Difficulty: medium

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