Boxcars - Drinking Game Rules & How to Play
Boxcars is a drinking game in the Dice Games category for 2-10 players that takes about 15-30 min with a easy difficulty level.
Roll 6-6 to win
Equipment Needed
Setup
Grab two standard six-sided dice and a drink for each player. Everyone gathers around a table or sits in a circle to ensure clear visibility of the dice rolls. Decide who rolls first by a quick roll-off, with the highest single die roll starting the game.
How to Play Boxcars
- Set up the game according to basic rules
- Players take turns or play simultaneously
- Penalties result in drinking
- Success means assigning drinks
- Continue until winner emerges
- Loser faces final penalty
- Winner earns bragging rights
- Adjust rules as needed for your group
Tips & Strategies
Focus on rolling both dice at the same time with a consistent motion to improve your chances of hitting doubles. Assign drinks strategically,if someone seems too confident, make them drink to shake their rhythm. If you're close to losing, keep an eye on the dice rolls of others; knowing when doubles are being hit gives you a chance to prepare for penalties. Watch your drinks during penalties; chugging too fast can make you sloppy on your next roll.
Variations
Triple Boxcars: Players must roll three sets of 6-6 in one turn to win instead of one. Penalties increase by one drink for each failed roll.. Reverse Boxcars: Rolling 1-1 instead of 6-6 makes you the winner, while rolling 6-6 results in an automatic penalty of three drinks.. Dealer's Choice: When a player rolls doubles (any doubles, not just 6-6), they choose who drinks instead of assigning it automatically.
Frequently Asked Questions
- What happens if I roll doubles that aren't 6-6?
- If it's not a 6-6, you take a drink as a penalty, and the turn passes to the next player.
- Can multiple players win in the same round?
- No, the first person to roll 6-6 ends the game and is the sole winner unless you're playing a variation like Triple Boxcars.
- What does the final penalty for the loser involve?
- The loser, defined as the last person who hasn't rolled 6-6 after the winner is declared, must finish the rest of their drink.
- What counts as 'adjusting rules for your group'?
- You can agree to change the drink penalties (e.g., sips instead of gulps) or modify the target roll (e.g., 5-5 instead of 6-6) as long as everyone agrees beforehand.
Players: 2-10 | Duration: 15-30 min | Difficulty: easy
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