Beach Olympics - Drinking Game Rules & How to Play

Beach Olympics is a drinking game in the Outdoor Games category for 8-30 players that takes about 15-30 min with a medium difficulty level.

Beach event competition

Equipment Needed

Setup

Mark out a section of the beach for your playing field using sticks, towels, or drawn lines in the sand. Split into teams of 4-6 players, and set up stations for events like a sandcastle relay, a water bucket carry, or a frisbee accuracy throw. Ensure each station has drinks nearby for penalties and rewards,use coolers or buckets to keep them cold.

How to Play Beach Olympics

  1. Set up the game according to basic rules
  2. Players take turns or play simultaneously
  3. Penalties result in drinking
  4. Success means assigning drinks
  5. Continue until winner emerges
  6. Loser faces final penalty
  7. Winner earns bragging rights
  8. Adjust rules as needed for your group

Tips & Strategies

Sand can slow you down, so pick your fastest runners wisely for relay events. For the water bucket carry, use smaller buckets if you're losing water too fast from spills,it's harder than it looks. During the frisbee throw, aim low to avoid wind interference. Keep track of penalties at each station to make sure everyone drinks fairly after each round.

Variations

Blindfold Bucket Race: In the water bucket carry event, one team member is blindfolded and has to rely on shouted directions from their teammates to complete the course.. Drink Before You Throw: For the frisbee accuracy throw, players must take a shot or chug a drink before each attempt.. Double Down Sandcastles: Each team builds two sandcastles simultaneously, and the opposing team gets to sabotage one using a frisbee toss.

Frequently Asked Questions

What happens if a team refuses to drink after a penalty?
If a team skips their penalty drink, they immediately lose points for that event or the opposing team gets to assign double drinks.
How do you score the frisbee accuracy throw?
Set up targets like buckets or drawn circles in the sand, and assign points based on distance. For example, a close target might be 1 point, while a farther one could be worth 3 points.
What is the final penalty for the losing team?
The losing team must chug a full drink as a group or complete a 'run of shame' to the waterline and back, depending on what your group agrees on beforehand.
Can we add our own events?
Yes, feel free to create custom events like seashell scavenger hunts or tug-of-war in the sand. Just make sure to establish clear rules and penalties for any new additions!

Players: 8-30 | Duration: 15-30 min | Difficulty: medium

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