Travel Stories - Drinking Game Rules & How to Play
Travel Stories is a drinking game in the No Equipment category for 4-15 players that takes about 15-30 min with a easy difficulty level.
Share travel adventures
Equipment Needed
Setup
Have everyone sit in a circle with their drinks easily accessible. Decide on the order of play, either clockwise or counterclockwise. Pick someone to tell the first travel story, ideally someone with an unforgettable or embarrassing trip memory to kick things off.
How to Play Travel Stories
- Set up the game according to basic rules
- Players take turns or play simultaneously
- Penalties result in drinking
- Success means assigning drinks
- Continue until winner emerges
- Loser faces final penalty
- Winner earns bragging rights
- Adjust rules as needed for your group
Tips & Strategies
Start with your most entertaining or ridiculous travel story to set the tone,it encourages others to open up with their best ones. If someone calls you out for lying about a detail, be prepared to defend yourself or take a penalty drink. Shorter, punchy stories work better to keep the game flowing and fun for everyone. Make sure to assign drinks strategically when your story impresses the group,target someone with an empty glass to keep them in the game.
Variations
Two Truths and a Trip: Each story must include two real details and one fake one. The group guesses the fake, and anyone who guesses wrong takes a drink.. Destination Roulette: Before the game starts, everyone writes down a destination on scraps of paper. The storyteller draws one and must frame their story around that location, real or imagined.. Themed Tales: Each round has a specific theme, like 'worst roommate on a trip' or 'most hungover travel day.' If someone can't fit their story to the theme, they take a penalty drink.
Frequently Asked Questions
- What counts as a travel story?
- Any story involving a trip away from home qualifies, whether it's a vacation, road trip, study abroad, or even a disastrous visit to the next town over.
- What if someone refuses to tell a story?
- If someone doesn't want to participate on their turn, they can opt out by taking a double penalty drink instead of telling a story.
- How do you know if someone is lying in their story?
- The group decides if a detail sounds fake and challenges it. If the storyteller admits it was a lie, they drink. If they convince the group it's real, the challenger drinks.
- What happens when a story is boring?
- If the group agrees a story is boring, the storyteller takes a drink and the next person starts their turn.
Players: 4-15 | Duration: 15-30 min | Difficulty: easy
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