Cheers to the Governor - Drinking Game Rules & How to Play
Count to 21 with replaced number rules
Equipment Needed
Setup
Circle. Start counting.
How to Play Cheers to the Governor
- Count around the circle to 21
- At 21, everyone says 'Cheers to the Governor!'
- Person who says 21 makes a rule
- Rules replace numbers with words/actions
- Example: 7 becomes 'fuzzy bunny'
- Mess up = drink, restart from 1
- Rules accumulate each round
- Game ends when impossible to complete
Tips & Strategies
Remember which numbers have rules. Pay attention to what others add.
Variations
Speed Governor: 2 seconds per number. Double Governor: Count to 30.
Frequently Asked Questions
- What are good rule examples?
- Swap 7 and 14, skip 11, clap on multiples of 3.
- Can rules be actions?
- Yes! Stand up, swap seats, high-five neighbor.
Players: 4-15 | Duration: 20-40 min | Difficulty: medium